TV News: Why Stories Still Matter
Presented by: Andy Choi - News Reporter/Anchor, WISC-TV Madison
TV News: Why Stories Still MatterPosted 11/14/2011 - View the video
Presenter
Andy Choi
News Reporter/Anchor
WISC-TV Madison
Location:
7025 Raymond Road
Madison, WI 53719
Website: www.channel3000.com/wisc-tv
Air Date: 10/20/2011
Career Clusters / Help Topics:
Arts, Audio/Video Technology and Communications
Biography:
Andy Choi has been a news reporter and anchor for Madison’s CBS affiliate, WISC-TV, since 2005. He is a graduate of the University of Missouri-Columbia with a degree in broadcast journalism. Andy has received awards from the Wisconsin Broadcasters Association and the Radio Television Digital News Association. Most recently, Andy received a 2011 National Edward R. Murrow Award for his writing. Andy hopes to continue learning more about his craft and inspire others in the process.
Description:
People are getting their news from just about anywhere. Gone are the days of waiting for the newspaper or the evening news. Media platforms have evolved in new and exciting ways, but at the heart of quality journalism are quality stories. This presentation not only examines how emerging social media platforms further engage journalists with their news consumers, it will also show why the tradition of good storytelling is as relevant as ever before. (Running Time 25:06)
Friday, February 26, 2016
Video Editing & Animation: the World at your Fingertips
Video Editing & Animation: the World at your Fingertips
Presented by: Steve Donovan - Senior Editor, Tweedee Productions
Video Editing & Animation: the World at your Fingertips Posted 04/23/2013 - View the video
Presenter
Steve Donovan
Senior Editor
Tweedee Productions
Location:
214 N. Hamilton Street
Madison, WI 53703
Website: www.tweedeeproductions.com
Air Date: 03/20/2013
Career Clusters / Help Topics:
Arts, Audio/Video Technology and Communications
Biography:
Steve Donovan creates stunning, compelling visuals for clients all over the country with editing and motion design. Since making fake documentaries in high school with his best friend, he has always wanted to be a part of the business that reaches out to the audience like no other medium can. His work has been used for great brands that need a great look that can be made in the editing suite. With over 20 years of experience, his seasoned past in broadcast television, ad agencies and production houses makes for great insight to many different aspects of the post production business.
Description:
In today’s media rich world, video is everywhere and is an essential tool for business as well as entertainment. Becoming a video editor and animator puts you literally on the cutting edge of the industry. Steve Donovan shares insight on what it takes to become part of a creative team, telling stories through video and the expanding role of animation. (Running Time 20:06)
Presented by: Steve Donovan - Senior Editor, Tweedee Productions
Video Editing & Animation: the World at your Fingertips Posted 04/23/2013 - View the video
Presenter
Steve Donovan
Senior Editor
Tweedee Productions
Location:
214 N. Hamilton Street
Madison, WI 53703
Website: www.tweedeeproductions.com
Air Date: 03/20/2013
Career Clusters / Help Topics:
Arts, Audio/Video Technology and Communications
Biography:
Steve Donovan creates stunning, compelling visuals for clients all over the country with editing and motion design. Since making fake documentaries in high school with his best friend, he has always wanted to be a part of the business that reaches out to the audience like no other medium can. His work has been used for great brands that need a great look that can be made in the editing suite. With over 20 years of experience, his seasoned past in broadcast television, ad agencies and production houses makes for great insight to many different aspects of the post production business.
Description:
In today’s media rich world, video is everywhere and is an essential tool for business as well as entertainment. Becoming a video editor and animator puts you literally on the cutting edge of the industry. Steve Donovan shares insight on what it takes to become part of a creative team, telling stories through video and the expanding role of animation. (Running Time 20:06)
Game Designer: a Career Path of Creativity
Game Designer: a Career Path of Creativity
Presented by: Abby Friesen - Game Designer, Filament Games
Game Designer: a Career Path of Creativity Posted 11/26/2012 - View the video
Presenter
Abby Friesen
Game Designer
Filament Games
Location:
2010 Eastwood Drive, Suite 104
Madison, WI 53704
Website: www.filamentgames.com
Air Date: 11/01/2012
Career Clusters / Help Topics:
Arts, Audio/Video Technology and Communications
Education and Training
Information Technology
Biography:
Abby Friesen has always loved video games. Some of her first memories are of fighting over game controllers with others. Growing up as an artist and avid puzzle and problem solver, Abby realized that she could combine all of her interests together by pursuing a career in the video and computer game industry. Originally targeting 3-D modeling, it became apparent to Abby that her strengths were all in game design. She attended Herzing University where she earned a Bachelor of Science in Game Development. Immediately upon graduating in 2011, Abby was hired by Filament Games as a game designer. Filament Games is a game production studio that exclusively creates learning games. The Madison-based company has created more than 50 educational games since it started in 2005.
Description:
The younger generations of today have grown up on video and computer games. It’s an area of the entertainment industry that has seen rapid growth and is likely to continue as our video-centric culture expands from TV, to online and now via mobile devices. Abby Friesen is one of the newest game designers in the industry, developing educational games for Filament Games in Madison. As a young woman, she’s also in an industry that has many more male professionals than female. An avid puzzle solver and creative person at heart, Abby shares insight on what a video game design career is like for those seeking to join the booming industry. (Running Time 24:44)
Presented by: Abby Friesen - Game Designer, Filament Games
Game Designer: a Career Path of Creativity Posted 11/26/2012 - View the video
Presenter
Abby Friesen
Game Designer
Filament Games
Location:
2010 Eastwood Drive, Suite 104
Madison, WI 53704
Website: www.filamentgames.com
Air Date: 11/01/2012
Career Clusters / Help Topics:
Arts, Audio/Video Technology and Communications
Education and Training
Information Technology
Biography:
Abby Friesen has always loved video games. Some of her first memories are of fighting over game controllers with others. Growing up as an artist and avid puzzle and problem solver, Abby realized that she could combine all of her interests together by pursuing a career in the video and computer game industry. Originally targeting 3-D modeling, it became apparent to Abby that her strengths were all in game design. She attended Herzing University where she earned a Bachelor of Science in Game Development. Immediately upon graduating in 2011, Abby was hired by Filament Games as a game designer. Filament Games is a game production studio that exclusively creates learning games. The Madison-based company has created more than 50 educational games since it started in 2005.
Description:
The younger generations of today have grown up on video and computer games. It’s an area of the entertainment industry that has seen rapid growth and is likely to continue as our video-centric culture expands from TV, to online and now via mobile devices. Abby Friesen is one of the newest game designers in the industry, developing educational games for Filament Games in Madison. As a young woman, she’s also in an industry that has many more male professionals than female. An avid puzzle solver and creative person at heart, Abby shares insight on what a video game design career is like for those seeking to join the booming industry. (Running Time 24:44)
Friday, February 19, 2016
Create > Photo Cutout Character Scenes
Create > Photo Cutout Character Scenes
Goal: Create a series of images by inserting photo cutout characters into real scenes.
Studio Activity:
Be inspired by the works of Yorch Miranda who adds photography cuttings to real life situations, like the surrealist scenes below. Miranda’s incredibly creative mix of old imagery, modern staging, and skilled photography make for some truly unique works that combine collage and photography to create a style all his own. Miranda blends cut-out vintage shots with real-world objects. He then photographs the images in what results as an often times humorous composition. For more by this impressive creator, be sure to follow Yorch Miranda on Instagram.
This image has been created by hanging a cut out photographic figure above a laundry basket. The change in scale results in an inventive, surrealist scene, with the shadow cast by the figure becoming an integral part of the work.
Trigger Mechanisms: Manipulate Scale, Surrealism, Mystery
Visual Examples:
Generalize, Reflect & Publish:
Instructional Strategy
- Evaluate the results
Learning Activity
Reflect > Should I go back and rework anything?
- How did you combine art elements (line, color, shape, texture, value) to develop art principles? (Unity/variety, balance, emphasis contrast, rhythm, proportion/scale, figure/ground relationship)
- Where are the dominant shapes, forms, colors, or textures that carry expressive significance?
- Why Is the work ordered and balanced or chaotic and disturbing?
- What gives the work its uniqueness?
- Is symbolism used in the work to convey meaning other than what one sees?
- Does the work evoke any feelings?
Instructional Strategy
- Providing Recognition
Learning Activity
Publish > Share your album to our G+Community > Concepts & Creations category
Display > Add your photos to the Event
Instructional Strategy
- Providing Feedback
Learning Activity
Critique >
- Give positive feedback > +1 every image that deserves it
- Give peer feedback > Give 2 peer images a VTS critique > http://goo.gl/1WWmBY
Self-assess >
- Evaluate > Thinglink Rubric Scoring Guidelines > http://goo.gl/ejQq7B or AP Padlet Scoring Guidelines > https://goo.gl/a70ikP
Create > The Gross Album
Create > The Gross Album
Goal: Create 5 images that evoke a disturbing and repulsive response.
Studio Activity:
- Set-up or locate a scene or subject inspired by the idea of grotesque..
- Emphasize good composition (use the rule of thirds and simplified background)
- Use grunge filters or color effects that amplify a gross tone or mood to the image
- Get close up details and textures of cuts, scabs, rotting fruit, roadkill etc...
Tutorials:
- Easy Grunge Effect > https://goo.gl/dYR2XM
Trigger Mechanisms: Gross, Details, Repulsive, “I just threw up in my mouth,”
Visual Examples:
Thursday, February 11, 2016
Create > Music Jackets
Create > Music Jackets
Goal: Create 8 music jacket images using the following prompts.
- The Remix
- My Band
- What the Songs Look Like
Studio Action:
- Create > The Remix: 2 music jacket remixes.
- Find, save and analyze your favorite music jackets of your favorite songs.
- Make a remix of them by mimicking the composition, design and layout but substituting the subject matter with you, your friends, your possessions and the local surroundings.
- Create > My Band: 2 original music jackets featuring your made-up band, a friends band or a playlist.
- Establish a genre or music style and use appropriate colors, props, fonts and subject matter that communicates the sound of music ‘your band’ performs.
- You or part of you must be seen in the music jacket image.
- You must include the name of ‘your band’ and ‘the album’ in the image.
- Create > What the Songs Look Like: 4 song metaphor images that include lyrics
- Develop a playlist of your 4 favorite songs
- Create an image metaphor for each song
- Include the lyrics or a part of the lyrics in the image
- Emphasize the ‘sound’ of the song by adjusting the ‘look’ (color, lighting, filters…)
Trigger Mechanisms: Mimic, Manipulate, Dynamic Posture, Pop, Rock, Country etc...
Visual Examples:
Generalize, Reflect & Publish:
Instructional Strategy
- Evaluate the results
Learning Activity
Reflect > Should I go back and rework anything?
- How did you combine art elements (line, color, shape, texture, value) to develop art principles? (Unity/variety, balance, emphasis contrast, rhythm, proportion/scale, figure/ground relationship)
- Where are the dominant shapes, forms, colors, or textures that carry expressive significance?
- Why Is the work ordered and balanced or chaotic and disturbing?
- What gives the work its uniqueness?
- Is symbolism used in the work to convey meaning other than what one sees?
- Does the work evoke any feelings?
Instructional Strategy
- Providing Recognition
Learning Activity
Publish > Share your album to our G+Community > Concepts & Creations category
Display > Add your photos to the Event
Instructional Strategy
- Providing Feedback
Learning Activity
Critique >
- Give positive feedback > +1 every image that deserves it
- Give peer feedback > Give 2 peer images a VTS critique > http://goo.gl/1WWmBY
Self-assess >
- Evaluate > Thinglink Rubric Scoring Guidelines > http://goo.gl/ejQq7B or AP Padlet Scoring Guidelines > https://goo.gl/a70ikP
Create > OCD Patterns
Create > OCD Patterns
Goal: Create images by organizing subject matter into patterns.
Studio Activity:
Be inspired by the work of Jim Golden > http://goo.gl/p18fNo. Jim Golden purchases obsolete technology at yard sales and thrift stores and to arrange them into dramatic patterns reminding us of our progress and temporary nature. Be the picture director. Photography students often get caught up in finding a perfect scene or moment before they push the shutter button, completely forgetting that they have direct compositional control. Objects or scenes can be deliberately arranged and composed, creating meaningful installations or repeating patterns. Placing hundreds of near identical objects next to each other forces viewers to confront figure ground relationships and compare and contrast patterns and differences.
Trigger Mechanisms: Arrange, Repetition, Organize
Visual Examples:
Generalize, Reflect & Publish:
Instructional Strategy
- Evaluate the results
Learning Activity
Reflect > Should I go back and rework anything?
- How did you combine art elements (line, color, shape, texture, value) to develop art principles? (Unity/variety, balance, emphasis contrast, rhythm, proportion/scale, figure/ground relationship)
- Where are the dominant shapes, forms, colors, or textures that carry expressive significance?
- Why Is the work ordered and balanced or chaotic and disturbing?
- What gives the work its uniqueness?
- Is symbolism used in the work to convey meaning other than what one sees?
- Does the work evoke any feelings?
Instructional Strategy
- Providing Recognition
Learning Activity
Publish > Share your album to our G+Community > Concepts & Creations category
Display > Add your photos to the Event
Instructional Strategy
- Providing Feedback
Learning Activity
Critique >
- Give positive feedback > +1 every image that deserves it
- Give peer feedback > Give 2 peer images a VTS critique > http://goo.gl/1WWmBY
Self-assess >
- Evaluate > Thinglink Rubric Scoring Guidelines > http://goo.gl/ejQq7B or AP Padlet Scoring Guidelines > https://goo.gl/a70ikP
Wednesday, February 10, 2016
Friday, February 5, 2016
Create > Photos of Submerged Things
Create > Photos of Submerged Things
Goal: Create a series of photographs of objects partially submerged in liquid.
Studio Activity:
Be inspired by the works of Rosanna Jones. She photographed things submerged in colored liquid or milk bath. The images above show a figure lying in a lukewarm bath of powdered milk. This results in beautiful, semi-translucent, ghostly images, with dramatic focal areas and a high-key effect. Experiment with the liquid by dropping things as you shoot. Or have things floating while others are submerged. Exploit the distortion the water creates on things below the surface.
Trigger Mechanisms: Manipulate, Distort, Mystery
Visual Examples:
Generalize, Reflect & Publish:
Instructional Strategy
- Evaluate the results
Learning Activity
Reflect > Should I go back and rework anything?
- How did you combine art elements (line, color, shape, texture, value) to develop art principles? (Unity/variety, balance, emphasis contrast, rhythm, proportion/scale, figure/ground relationship)
- Where are the dominant shapes, forms, colors, or textures that carry expressive significance?
- Why Is the work ordered and balanced or chaotic and disturbing?
- What gives the work its uniqueness?
- Is symbolism used in the work to convey meaning other than what one sees?
- Does the work evoke any feelings?
Instructional Strategy
- Providing Recognition
Learning Activity
Publish > Share your album to our G+Community > Concepts & Creations category
Display > Add your photos to the Event
Instructional Strategy
- Providing Feedback
Learning Activity
Critique >
- Give positive feedback > +1 every image that deserves it
- Give peer feedback > Give 2 peer images a VTS critique > http://goo.gl/1WWmBY
Self-assess >
- Evaluate > Thinglink Rubric Scoring Guidelines > http://goo.gl/ejQq7B or AP Padlet Scoring Guidelines > https://goo.gl/a70ikP
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